Threat Scaling by Total Skill Ranks (TSR)

Total Skill Ranks (TSR) is the sum of all skill ranks your character has purchased (each rank counts as +1, whether Average or Difficult). Examples:

  • Ranged Combat Rank 3, Zero-G Rank 2, Piloting Rank 1 = TSR 6
  • Melee Rank 4, Unarmed Rank 3, Endurance Rank 2 = TSR 9

Threat Scaling Table (Character-Specific)
As your character gains skills and reputation, jobs become bigger and deadlier. When your TSR reaches certain thresholds, all Target Numbers (TNs) for your personal Action Rolls increase by the listed amount. This affects only your rolls — not the rest of the crew’s.

Character TSRTN IncreaseNarrative Feel
0–10+0Starting out — jobs are rough, but enemies are sloppy
11–15+1Building a rep — jobs get riskier, security tightens
16–20+2Proven crew — targets are high-value, defenses are serious
21–25+3Heavy hitters — only the big scores pay enough
26–30+4Elite operators — missions are suicide runs for most
31++5 (maximum)Legends — the only jobs left are the ones no one else can handle
  • The TN increase is capped at +5, no matter how high TSR goes.
  • Recheck and apply TSR scaling at the start of each session or when taking on a new job. TSR only increases when you spend XP on skills.