Ship / Mech / Vehicle
Name / Designation: ______________________________
Class / Type: ______________________________ *Crew Rating: _____
Hull Class: ______________________________
Current HP: _____ / Max HP: _____
Core Stats
AGL (Agility): _____ Speed Rating: _____
AV (Armor Value): _____ / _____ (Phys/Ener)
RSR (Radiation Shielding Rate): _____
Sensor Range: _____ AU
Weapons
| Weapon System | Damage | Range/Notes | Ammo/Reload |
Modules & Gear (Installed)
| Module/Gear | Slot Cost | Effects/Notes | Statue (Active/Damage) |
Propulsion & Range
Engine Type: ______________________________
Fuel Type: ______________________________
Sublight Max Accel: _____ G (nominal) / _____ G (overboost)
VTOL / HLAN: Yes / No
Interstellar: Hyperdrive Core Installed? Yes / No
Jump Capability:
Typical Safe Range _____ LY Max Cruise _____ LY/day
Fuel Cells: _____ / _____
Special Abilities / Notes
_____________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
Crew / Passengers
Current Crew: _____ / Max Crew: _____
Key Personnel (Pilot, Gunner, Engineer):
Pilot: ______________________________
Piloting Rank: _____
Gunner: ______________________________
Gunnery Rank: _____
Engineer: ______________________________
Mechanics Rank: _____
Other: ______________________________
Damage & Systems Status
Current HP: _____ / Max HP: _____ AV Intact? Yes / No
Critical Systems Damaged? (Circle if Yes)
Bridge / CIC Engines Weapons Life Support Hyperdrive
Other: ____________________
Ongoing Effects (fire, rad leak, breach, etc.): ______________________________________________________________________
Quick Reference
Initiative: 3d6 + AGL + highest Pilot’s Piloting SRM
Pilot Phase: Maneuver / Evasive / Ram (opposed Piloting AR)
Gunnery Phase: Attack (Gunnery AR vs defender Piloting AR)
Engineer Phase: Repair (Mechanics AR TN 12–18 restores 2d6 × Rank HP, max 20%)
Boarding: Close range only — Clamp / EVA / Tractor (opposed ARs)
Vacuum Breach: 1d6 dmg/round + Stabilization (raw 3d6 > HLTH) if unprotected
Notes / Custom Mods / Salvage History
______________________________________________________________________________
______________________________________________________________________________
______________________________________________________________________________
- * Crew Rating is a core stat in Void Pirates (YE 500 setting) that represents the minimum number of trained crew members required to fully operate a ship, mech, or vehicle without penalties.